MLB 12 The Show


MLB 12 The Show is a PlayStation-exclusive baseball simulation game that combines the outstanding graphics quality and features that has made it the top rated Sports video game franchise for four years running. The PlayStation 3 version of the game features optional full PlayStation Move control support, four-player multiplayer support online and offline, the online Diamond Dynasty mode, cross-platform saves with the PS Vita version of the game and an extensive roster of realistically portrayed MLB players.
MLB 12 The Show game logo
The seams of a ball spinning as a pitcher hurls a ball from the mound in MLB 12 The Show
The highest rated sports video game is back and coming at you for in all-new season in 2012.
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The Highest Rated Sports Video Game is All-New for 2012

MLB 12 The Show is the 2012 release in a franchise has been the highest rated sports video game for 4 years running. The Show enables consumers to immerse themselves in exhilarating baseball moments by delivering true-to-life gameplay, authentic franchise and season modes, and incredible detail not found in any other sports game. MLB 12 The Show builds on what has been delivered in previous franchise releases adding compelling features that bring unparalleled innovation and polish to the sports genre. Just a few of these new features are full Move controller support in all aspects of the game, expanded multiplayer support online and cross compatibility with the PlayStation Vita version of the game.

Key Game Features

  • Full Move Support - Control all aspects of The Show with the Move controller.
  • 4-Player Multiplayer Support - Enjoy 4-player multiplayer support both online and offline.
  • Diamond Dynasty - Compete in a massive multiplayer online experience where success depends on your managerial approach, player training and your skill / strategy against your competitors in this all-new mode for 2012. Create a custom team and collect and play with MLB players or activate and train Dynasty cards.
  • Cross Platform Saves - Save files between the PS3 and PS Vita systems as you continue your Season, Franchise, and Road to the Show games on the go
  • True Broadcast Presentations - Our biggest leap ever towards truly blurring the lines between a game day in reality and a game day in The Show.
  • 3D Compatible - Compete in true PlayStation stereoscopic 3D when using compatible hardware.

Additional Screenshots

Slapping the ball to left field in MLB 12 The Show
Full PlayStation Move support.
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Bare-handing a ball in the infield in MLB 12 The Show
PS Vita cross-compatibility.
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Albert Pujols standing ready on defense in MLB 12 The Show
All your favorite players.
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Customer Reviews

By Jeff DeSurra (Once Again The Best Baseball Game)
I've been playing The Show since the 2006 iteration, and have purchased every version since. Last year marked the biggest changes to the series by adding full analog controls, Move support (if only in the Home Run Derby mode), and completely revamping the Road to the Show mode. They also replaced Rex Hudler (bleck!) with Eric Karros (yes!) which appealed quite a bit to my Dodgers blue blood. While this year's version doesn't offer the same type of sweeping changes, the game continues to improve on the functions added last year and continues to strive for realism.

Here's a breakdown of the game with strengths and weaknesses.

GAMEPLAY: The biggest change this year is the pitching format. Pulse pitching replaces the meter with a pulsing circle that you place around the strike zone. Time the circle so that it's at its smallest point, and you get the most accurate pitches. The better the control of the pitcher (and the particular pitches), the slower and smaller the circle will be. Erratic pitchers will have fast pulsing circles. And as the pitcher tires, the pulsing increases. It's a neat innovation that does solve the problem of never having walks. It does also give you less control over the pitches and may feel unfair at times. Sometimes you'll feel that you've pinpointed the circle exactly at it's smallest point, and the ball will still manage to find the edge of the circle that's outside the strike zone. However, it does increase the realism, that you may want to pinpoint your pitch exactly, but in reality it is hard even for the best pitchers to place the ball exactly where they want it to go. Overall, I think it's a good addition, but if you feel it's unfair, you can always switch back to metered pitching.

Other than that, most of the gameplay remains unchanged. Analog batting now has the option to add left-stick zone control, but if you're uncoordinated like me, that becomes difficult to manage. Analog batting does seem a little more forgiving this year, but it's still a steep learning curve for beginners. Fielding remains mostly unchanged, as does baserunning. Again, if you're not a fan of the analog controls, all of button/digital controls remain in the options. In terms of Move Support, pitching and hitting are ok, fielding and baserunning are subpar. It's neat to try, but you'll most likely switch back to the dualshock after a few at-bats.

ROAD TO THE SHOW: Much of this remains unchanged. The point evaluation system implemented last year is back, and seems much more accurate to the situations than last year (and a little less forgiving). Your player begins as a Double-A starter instead of a bench player which is a plus. And there are a lot more customization options this year for aesthetics. Overall, nothing major different here, but still one of the best aspects of the game.

AUDIO/VISUAL: The graphics have been a selling point for this game for quite awhile, and this year is no different. Player models are much more accurate (I had to do a double-take the first time I saw Kershaw in the game). The stadiums look great, the crowd is a bit more diverse, and the player movements are more fluid than in previous years. I did notice some frame rate issues here and there, not enough to be a deal breaker, but enough to be noticeable.

The sound is still great. The sound of the bat crack is a little different, but overall the ambient noise and the sounds of the game make you feel like you're at the ballpark. The broadcasting trio are once again great, though many of their lines are rehashed from previous years. Still, Eric Karros took some more time in the studio this offseason to add good commentary, and it does bring the game to life. The broadcast presentation is definitely more realistic, but this will also add more time to a game. In previous years with full broadcast mode, I could get through a game in 45 - 60 minutes, but if you plan on taking in the full effect the broadcast mode this year, expect your games to last over an hour, even if you skip through some scenes. Still, this is a stand-out part of the game.

ONLINE: (UPDATED) The access to the online features has changed a little bit this year. In order to access the online features, you have to have an online pass which enables these features. Your online pass code is printed on the back on the manual in the box (not sure if you have to buy it separately if you buy from PSN, but that's outside the scope of this review). So there's no extra cost, though one hopes this isn't setting up a precedent for future releases. If you're planning on borrowing a friend's game to play online features, prepare to be disappointed. All of the online modes are immediately available from the main screen now, rather than being in a separate login area. The game rooms seem a little better organized than in previous years, with leagues and game rooms getting their own separate areas rather than being in one big online lobby.

The new online feature for this year is diamond dynasty. You create your own team and customize it, start with a group of 25 random players, and then purchase, sell, and trade player card packs (much like baseball cards) to improve your team. You can also spend points you earn to upgrade players in all their various aspects. It's a fun aspect, but it is also very time consuming, so a casual fan may not want to put in the extra effort to improve their team. But for those who enjoy taking a team of low-ability players and turning them into a super team, this will provide hours of new gameplay.

LOAD TIMES: This has been the worst part of this game for years. Especially last year, the load times were oppressively long, even to save games. This year, this aspect has been improved, but still only comes up to about average. You now have the option install 10 GB of game data instead of 5 GB onto the hard drive, and that does make a significant difference. Saves take just a couple seconds, while loads still take 10-15 seconds, sometimes a little longer. If you have the space (and unless you have a ton of games or an old PS3 model, you should), use it to install that extra game data. It makes a difference. Don't expect it to be lightning fast though.

OTHER: The updated stadiums and Marlin uniforms look good (well, good in the game; I personally am not a huge fan of the Miami Marlins uniforms, but to each his or her own). The little details are still what makes this game standout. There are now different options and styles for batting gloves and cleats. Your players can now wear the new giganto-helmets that have been sported by some players (such as David Wright), and all minor league players in the game wear them. The mascots, the grass, the random crowd members, all continue to bring the game to life.

CONCLUSION: This was more of a "one small step for baseball video games" moment for this series rather than the giant leap from last year, but the improvements continue to make this the must-have baseball game. The learning curve is still steep, though moving from meter pitching to pulse pitching is an easier jump than digital-to-analog controls. Load times are still excessive but more bearable, and the realism is still there. If you want to get the most realistic baseball experience you can without going outside and playing a game, this is your game. Have fun and play ball! (And since I'm a huge Dodger fan: It's tiiiiiiiiiime for Dodger baseball!!!) 
 
By 
RobbieMacc (MLB 12 The Show Review,)
MLB The Show is better than ever before. I bought a PS3 primarily to play this series and it has never disappointed. This year's game adds several new features, some of which I'll use, others not so much. New batting interface hasn't exactly peaked my interest but I might get used to it eventually. Pulse pitching is great, one of the best additions to the series in years. Presentation is, as always, superb. Commentary, although still lacking in some areas, is improved. Great game, totally worth buying if you are even slightly considering it. 
 
By 
Robert Mitchell "Rob Mitchell" (The Show! Must Go On!, )
I'm lovin MLB 12 "The Show". Just got it today thanks to Amazon! Delivered right on time as it was suppose to be here for the release date. The new gameplay and interface are pretty sweet. I like pitching a lot better now with the pulsating meter, instead of hitting the mark. They also brought back "Guess Pitch" during online play. It makes it a little easier batting when you know what's coming. The graphics are most definitely a 10 out of 10! Everything looks perfect at the ballparks I've played in, especially the new Marlins' stadium. (Eye Candy!) The players are right on point in looks and actual player habits. Once again the gameplay is smooth and the speed engine is pretty close to real time. All the different game modes also add to the fun! (Homerun Derby, Dynasty Mode) I only have one small complaint. And that's with the online traffic freezing or lost of connection online during the middle of a game. This was the main problem with MLB 2011. So I was sure they would fix this years' addition. This doesn't happen a lot. Sometimes it's because the other player online quit the game. That's why I still give the game a five star rating? Everything else about the game is American as apple pie! Our national past time transferred into video bliss without a doubt! If you love baseball, you gotta get "The Show". Now bring on Albert and the Angels! 
 
 
 
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